After 34 years in business, game developer Opus declared bankruptcy on April 4, 2024, and the only news item online (as of this posting) was a summary on JC-NET, a news site that specializes in posting bankruptcy information. The reason given for the filing was COVID and the subsequent restrictions on operating hours, which led to a sales slump. A sad ending for such a company, in a year that has been tough for the game industry.
Opus was established on March 6, 1990, by Takayuki Suzuki, a former member of Goblin Sound, a sound team that frequently worked with companies like Seta, BPS, and NCS (Masaya brand). Early on, Opus was mostly a sound production company, like Goblin Sound before it, and continued to work with Seta, NCS, and others. With Suzuki handling executive duties, Masanao Akahori and Jun Enoki became Opus's two primary sound designers. But as time went on, the company became more and more involved with game development.
Opus began to make a name for itself as a developer during the PS1/N64 era. On the PlayStation, it developed the music games Depth (Fluid in Europe), Beat Planet Music, and Groove Jigoku V. Over on the Nintendo 64, it was responsible for the Fighters Destiny series of 3D fighting games (the first of which was developed with a company called Anchor).
Building on that experience, Opus went on to develop UFC (Ultimate Fighting Championship) games for the PlayStation and PlayStation 2. It also developed Wave Rally for the PlayStation 2, a racing game similar to Wave Race 64 that also featured the popular Kawasaki Jet Ski watercraft. During this period, Opus was moving into the field of middleware and development tools; Wave Rally made use of its GZwave "wave engine technology".
2009 marked the debut of Opus's original series for the PSP, Half-Minute Hero, which put a unique spin on the RPG genre by dividing the game into 30-second stages and incorporating an irreverent sense of humor. Versions of these games were also released for Xbox Live Arcade and Windows (Steam).
Opus spent its last years developing and touting its Machine Heads test automation tool and AI matching service. It also developed smartphone games and worked on various games for Square Enix and Bandai Namco, including Final Fantasy VII Remake, SaGa Scarlet Grace, Tales of Arise, and Ace Combat 7.